MUSIC RECORDING ARDOUR WINDOWS
It is theoretically possible to use plugins created for Windows in the VST2 format on Linux with the help of Wine, but the project team does not recommend it. It supports the following plugin format and platform combinations: LV2 on Linux, FreeBSD, macOS and Windows AudioUnits on macOS Steinberg's VST2 on Linux, macOS and Windows LADSPA on Linux, FreeBSD, macOS and Windows. Pre-built binaries of Ardour 6.x are available for Linux, macOS and Windows.Īrdour relies on plug-ins for many features, from audio effects processing to dynamic control. It takes advantage of all of these systems' multiprocessor, multicore SMP and real-time features. It has been tested on Linux, x86-64, x86, PowerPC and ARM (for at least version 3) architectures Solaris, macOS on Intel and PowerPC, Windows on Intel architectures and FreeBSD. Compatibility Īrdour attempts to adhere to industry standards, such as SMPTE/MTC, Broadcast Wave Format, MIDI Machine Control and XML. It can also export TOC and CUE files for creating audio CDs.
MUSIC RECORDING ARDOUR SOFTWARE
Its mixer's output can be sent to third-party audio processing software for processing and/or recording. Its integration with the JACK Audio Connection Kit makes it possible to use mastering tools such as JAMin. Mastering Īrdour can be used as an audio mastering environment. It includes a crossfade editor and beat detection, unlimited undo/redo, and a "snapshot" feature for saving the current state of a session to a file.
Editing Īrdour supports dragging, trimming, splitting and time-stretching recorded regions with sample-level resolution, and supports layer regions. All sample data is mixed and maintained internally in 32-bit floating point format. All gain, panning and plug-in parameters can be automated. Mixing Īrdour supports an arbitrary number of tracks and buses through an "anything to anywhere" routing system. Using the JACK audio, Ardour can record concurrently from both the audio card and compatible software. Self-monitoring makes it possible to apply plug-in effects while recording. Monitoring options include self-monitoring, external hardware support (dependent on sound card support), and specialized hardware support (e.g. When recording on top of existing media, it can perform latency compensation, positioning recorded material where it was intended to be when recording it.
Ardour's recording abilities are limited by only the hardware it is run on there are no built-in limits in its capabilities.